Bethesda have always only produced and engine with bare bones - Skyrim is no exception, even the ui needs complete overhaul before it is usable, and so it relies on the modding world. So to conclude, supporting by buying Skyrim if it ever comes here is actively discouraging the use of open modding. Quite a lot of “mods” on there now are simply adverts for mods which are only available on steam. Here platforms have also had a secondary effect of limiting moddb/nexus. Creation club has continued this trend towards platform locked content. ![]() It also led to a lot of asset flip mods, and reskins and such like for money. ![]() ![]() First, when workshop started the pay for modding a lot of content creators removed all their work from open sources like nexus and moddb, so you cannot find that anymore. Creation club/steam workshop has done several things to the modding world. Wolfsite: Getting a version with no creation club could be seen as a plus to some people.
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